Rochard

Some a year ago, I spent around ten dollars and bought the sixth Humble Bundle. Now I officially played more than a quarter of the games in that bundle with the completion of Rochard.

It’s a simple game, with intuitive mechanics. The idea is that the series of barriers, lasers and gravity control will pose moderately hard puzzles for the player. It was a rather simple puzzler though, with only one which took me a moderate amount of time. The expansion pack is suppose to remedy this by providing 4 supposedly hard levels for the player.

Mechanics-wise, it was a smooth experience. My only complaint was aiming the gun was mildly rough. It was a line-aim type of experience, which is fine for “grabbing” various objects, but quite tough to aim accurately fast.

Speaking of fast, this is a very fast game. The entire thing took me under 5 hours to complete. It seems that the producers ran out of budget for animation at then end: the story was extremely unpolished at the end.

It’s an almost Epcot-like experience, where the beginning and middle parts where quite pleasant, but the ending has no… end? They just swept everything under the rug.

Overall though, fun game but terrrriiiblleee story near the end.